Berry Bury Berry Missable Achievements Checklist
Protect your completion run before Rewind or NG+: Day 1 $9, Sugar Rush, Worm, Black Stars, tapes, endings, and a safe cleanup route.
No ending permanently locks the original save, and NG+ provides another attempt. The two clearly time-sensitive targets are “Off to a good start!” ($9 on Day 1) and “Sugar Rush” (any ending under one hour). Several other achievements are route-sensitive, so check them before destroying walls or confirming a Rewind.
What is actually missable?
| Achievement / Goal | Status | Action |
|---|---|---|
| Off to a good start! | Run-sensitive | Earn $9 on the first day. Once Day 1 has passed, use a fresh file or controlled NG+ attempt. |
| Sugar Rush | Timed run | Complete any ending in under one hour. NG+ Mods are explicitly allowed. |
| Worm | Route-sensitive | Open the Star Door with all walls intact. If a wall is broken, prepare a later Rewind or clean run. |
| Endings | Not a permanent lock | Reloading the completed slot can continue from before the ending; do not delete it. |
| Black Stars and tapes | Checklist-sensitive | Finish prerequisites in a deliberate completion save and verify the PC/checklist before the True Ending route. |
| 61 achievements total | Multi-run completion | Use Rewind and NG+ where appropriate; the plan does not require every goal in one uninterrupted run. |
Day 1: earn $9 before sleeping
Steam defines the requirement as earning $9 on the first day. Treat it as a clean opening objective: collect and bank enough early berry income before ending Day 1, then confirm the achievement before continuing. Exact minute-by-minute routing can vary with controls and platform.
Sugar Rush: use a dedicated NG+ run
The achievement text allows NG+ Mods. Playtester guidance favors a simple Gnome ending route for consistency, while the Together ending can be faster with strong multitasking. Learn the route first, enable the modifiers you understand, then begin a separate timed attempt.
Checklist before every Rewind
- Break and bank every floating Star Orb; official wording only protects banked Star Orbs.
- Record which Black Stars and tapes are complete, and finish any trigger that is already one step away.
- If you are attempting Worm, do not break a wall; postpone normal wall progression until the achievement is confirmed.
- Do not mix a Sugar Rush timer with exploration or first-time puzzle solving.
- Check whether the current run still has a unique prop, gnome, taxi, puzzle reward, or ending item you intended to use.
- Return to the PC and check ending or tape triggers before resetting a nearly complete True Ending route.
Safe NG+ cleanup route
1. Audit the original save
Check Steam achievements, all 4 endings, 7 Black Stars, 13 tapes, upgrades, Hole size, props, and gnomes.
2. Keep the original slot
Reload it for unfinished endings and collection triggers; an ending is not a reason to delete the save.
3. Use NG+ for timed goals
Retry Day 1 $9 and Sugar Rush in a clean environment with selected modifiers.
4. Isolate Worm
Start from intact walls and use the dedicated Worm route rather than combining it with ordinary demolition.
5. Recheck the final meta achievement
Only after the component goals are visible should you troubleshoot I Make The Rules Here!
Do tapes and 100% need one run?
The reliable unit is one completion save, not one uninterrupted Rewind cycle. The Steam meta-achievement checks endings, upgrades, cassettes, maximum Hole size, and a cleared map. Keep a primary completion slot, use its PC and checklists to verify progress, and use NG+ only for goals that benefit from a clean run.
FAQ
Can I continue after getting an ending?
Yes. The documented Star Key case reloads the existing save from before the ending, so keep the slot and continue cleanup.
Are Black Stars permanently lost after Rewind?
Do not rely on unverified carry-over behavior for active puzzle state. Track the seven stars in your completion save and finish the True Ending trigger before resetting if you are already close.
Does 100% require one uninterrupted run?
No reliable source says every achievement must happen without Rewind. Use one primary completion save across progression, plus NG+ for timed or route-sensitive cleanup.
Verification
- Last verified
- August 27, 2026
- Patch context
- Current 61-achievement full release
- Platforms
- Steam achievements verified; console trophy wording may differ
- Primary source
- Steam global achievement descriptions
- Secondary source
- Playtester 100% guide and community missables discussion
- Evidence level
- A for achievement wording; B/C for recommended cleanup routes
- Known uncertainty
- Platform-specific trophy syncing and exact NG+ unlock threshold
If an achievement behaves differently, report its exact name, platform, save mode, and game version. Send a correction